Welcome Guest
[Log In]
[Register]
| We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features |
| Next Fallout 3 DLC detailed: new dungeon, weapons | |
|---|---|
| Topic Started: Feb 16 2009, 04:23 AM (263 Views) | |
| Jester | Feb 16 2009, 04:23 AM Post #1 |
|
Web Developer
![]() ![]() ![]() ![]() ![]()
|
Next Fallout 3 DLC detailed: new dungeon, weapons and armor By Andrew Webster | ArsTechnica The recently released Operation Anchorage episode for Fallout 3 helped flesh out some of the game's story, as well as introduce a new area outside of the Capital Wasteland. The next episode, The Pitt, will look to do the same by bringing gamers to the ruined remains of Pittsburgh, and now we have a few more details on what we can expect in this new area. A feature in the most recent issue of UK Official Xbox Magazine (via CVG) gives some of the first details on the upcoming DLC. The Pitt will feature a new dungeon, but will also include a new settlement to explore. This area is divided into two sections: the downtown area is home to the slaves, while the masters take residence in Haven. It looks like the new episode will have players interacting with raiders for the first time—and by interacting I mean talking, not removing limbs—with a main quest that will see players take on the role of a slave to investigate rumors about a cure for mutation. Additionally, The Pitt will also feature an abandoned steel yard for players to investigate. Of course, the area will also feature a number of new weapons and pieces of armor. One such item is the Auto Axe, which the mag describes as "a bit like a chainsaw crossed with a Black & Decker hedge trimmer." Definitely sounds like something you could have some fun with. The Pitt is expected to be released next month, for both the Xbox 360 and Games For Windows Live. Expect more details as the release date nears. |
| "How should I know if it works? That's what beta testers are for. I only coded it." -Linux Torvalds | |
![]() |
|
| 8xid_x | Feb 17 2009, 04:00 PM Post #2 |
![]()
Owner / Clan Master
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Still haven't even played the current DLC yet. This sounds interesting. It's starting to sound like DLC for this game is too short. Not enough to do with these small packages. Will have to check it out to know for sure. |
| |
![]() |
|
| King_Rat | Feb 17 2009, 05:52 PM Post #3 |
![]()
DUNCE
![]() ![]() ![]() ![]() ![]()
|
Now, I did play through the Operation Anchorage DLC, and while it was by no means epic-length, it did take a reasonable amount of time to complete (I was at Level 12 when I began the quest, and I wouldn't recommend waiting any longer than that to begin...higher level characters might breeze through too quickly). I was rather impressed and entertained. It was incredibly straight-forward and linear, but hey, you're inside a VR machine running a training program. |
| |
![]() |
|
| i8nemo | Feb 18 2009, 12:25 AM Post #4 |
|
Hooked
![]() ![]() ![]() ![]() ![]()
|
With my third character I started Anchorage @ lvl 8 and almost finished 10 by the time I got out. took about 6 hours to find all of the goodies and "loot". I hope the Pitt and the Broken Steel DLC's are longer, or at least add abit more to the main game that Anchorage did. Still, I loved it. I've played through it thrice. |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Real Time Adventure · Next Topic » |
| Theme: RPGX Forums | Track Topic · E-mail Topic |
12:19 AM Mar 10
|





![]](http://209.85.62.24/static/1/pip_r.png)







12:19 AM Mar 10